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Visit the shops, buy Invaders from Space T-Shirts!
(You'll support my attempt to create more freeware)
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(Oh No) More Invaders from Space is
a Retro remake of the old time classic Invaders from Space souped up with many many features.
Graphically, it takes the following principle: "As much Eye-Candy as possible"
The gameplay will be following the basics as the original,
but with as many twists as possible.
Some features are: Power ups, extra weapons, online hiscores, save cattle from being kidnapped, listen to different MP3s for every level, and arcade cabinet friendly..
Download Game
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Problems with saving the scores and your firewall? Firewall tips
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Click here to see more game remakes on this website. (Asteroidz and Pacpower)
Click here to see more game remakes at www.remakes.org
Submitted on Tuesday 17th of April 2007 04:27:59 PM
By: Webmaster
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-Update
I have now "ported" the old hiscores to the new system. I will change the rolling scores, but still will use the new system, which contains password protected hiscores. (Once you claim a name, its yours, since it needs a password)
It took a while, but I had some little bugs to get rid of. Also now I fully encooperated the new tunes in the game. Upload will soon follow! Unfortuanatly, now I have to take care of real-live for a little while ;o)
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Submitted on Monday 16th of April 2007 01:08:47 PM
By: Webmaster
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-Update
I am now merily working on including the MP3s in the distribution. I finaly got all of them *yay*, and some of them are really really cool!
My current concern it now to keep the download size low, as with the MP3s, the download size has become 14MB.
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Submitted on Saturday 14th of April 2007 05:53:59 AM
By: Webmaster
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Update
The new hiscore system is now in test for the game called AsteroidZ. Please give it a spin, and comment back on how the system works. Adding it to More invaders from space will be the next step. Asteroidz can be found here
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Submitted on Friday 13th of April 2007 12:51:10 PM
By: Webmaster
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Small update
-Music, I got now almost all the tunes, and got word that the last tune is done by now. The songs I have so far a very nice indeed. Soon a new version will be here to download with the new music.
-Hiscores
I finally got the hiscore flipping tables working. I had to do alot of cleaning up of the original scripts, but now it is working, and very soon a demo will appear.
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Submitted on Thursday 05th of April 2007 12:11:35 AM
By: Webmaster
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The Blibs are over, and some nice things are just ahead in the next two weeks or so.
I just received word that special made MP3s, for the game are ready by now. So await a new version soon. Also, I have sorted out the hiscore system, and am close to uploading it to the system. Both may be released in the same version.
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Submitted on Tuesday 03rd of April 2007 12:27:05 PM
By: Webmaster
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Expect some small blibs in the highscores andthe website the next few days, as I moved it to a new server
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Submitted on Thursday 29th of March 2007 01:12:58 AM
By: Webmaster
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And Dean Watson did it again!! It's all elemetary my dear watson :) (sorry, I just could not resist saying that) An amazing 73460 points this time.
Short news:
Feedback needed! I am thinking of changing the highscore system so that the alltime highest scores will be save in a different table, then "this weeks" or "this months" scores. As well, perhaps remove duplicates. For example, if someone made (oh my) 100000 points, maybe his entry of 99999 points is less relevant and can be removed, as he allready imrpoved on him/her self? Please let me know what you guys are thinking.
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Submitted on Monday 26th of March 2007 02:09:08 AM
By: Webmaster
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Chris did not give up, 68380 point... Coming close to 70000, who knew this game actually had this many points ;o). The battle of the titans continue.
Short news - The music of this game is getting close to being finished. Having a decent music track with it should improve the gaming experience. Watch this space for more news on this,
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Submitted on Saturday 10th of March 2007 09:39:16 AM
By: Webmaster
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DEAN WATSON strikes back, 57400 Points... The next limit is almost in range... 60000 Points.
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Submitted on Friday 09th of March 2007 12:20:02 AM
By: Webmaster
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The battle goes on!!
Chris has now finally beaten Dean Wattson,
with a whooping 55380 points!!!
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Submitted on Thursday 01st of March 2007 01:11:16 PM
By: Webmaster
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-Update
V0.92,
I renamed the game to avoid any future trademark issues, as the term "Space Invaders" is actually trademarked.
The game is now called "Oh no More Invaders from Space" or OhNoMifS!
Please download the latest version, to help me avoid infringment of the "Space Invaders" Trademark.
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Submitted on Monday 26th of February 2007 01:15:55 PM
By: Webmaster
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Hi everyone,
Ok for the top tenners in the competition, I made a mug (europe only) and t-shirt (europe + usa) available in the shops. Unfortuanatly I cannot give them for free, as they cost me money as well. I hope you understand ;o)
Also I will try to create a product with a people above the 10000 points score.
PS. Time of registering score was today.
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Submitted on Monday 26th of February 2007 01:15:36 PM
By: Webmaster
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Hi Dean, I love to setup something like a leage system, but I am not 100% sure what kind of system you are thinking of. Please explain a bit more.
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Submitted on Sunday 25th of February 2007 02:55:30 PM
By: Dean Watson
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Hi everyone,it's a great idea about t shirt or mug,mind you i am biased as i won the competition for more space invaders,how about having more competitions or setting us a league system for more games.
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Submitted on Wednesday 21st of February 2007 03:14:36 PM
By: Webmaster
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I am thinking of making a once-only design of a space invaders Mug/T-shirt or Cap, containingspace invaders art + the top 8 score list of people who have had the highest scores.
If anyone is interested in this, please
drop me a note at spaceinvaderscompetetion@lodgia.com, and I will arange it. Please tell me if you are interested in a mug, t-shirt or a cap. For a idea how it could look, have a look in the shop on the left side of the page.
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Submitted on Tuesday 20th of February 2007 06:21:49 PM
By: DEAN WATSON
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Hi everyone,i'm really amazed that i reached the 50000 points first,but thanks to everyone for making the contest a really hard fought and enjoyable experience. Things really start to warm up from around level 14,so if u've reached this far then u're a very good player,until next time my friends good luck and good hunting!!
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Submitted on Tuesday 20th of February 2007 03:28:51 PM
By: Webmaster
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The unthinkable has happened, DEAN WATSON topped the magic 50000 limit, with an honourable 50480. As a second up, CHRIS made a good run for it, but in the end had to give in to the winner of this space invaders 50000 points contest.
Here is a quick overview of the 8 best players and their best score:
DEAN WATSON 50480 - The winner
CHRIS 46420 - Runner up
CLAUDIU 43820 - A Good third
And the rest:
DR DEATH 43120
OSCAR NO.1 38700
BANG WON 35600
HITM4N 35100
SIS (IS BACK) 32080
Congratulations DEAN, please feel free to make a comment on this board :)
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Submitted on Monday 19th of February 2007 02:05:05 AM
By: Webmaster
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Battle of the titans!!, who will get to 50000 first, DEAN WATSON or CHRIS?
The magic 50000 points limit seems to be unreachable. Are the space invaders going
to win over us after all?
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Submitted on Friday 16th of February 2007 02:50:42 PM
By: Webmaster
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The ground is shaken, the heavens are trembling, and CLAUDIU has officially fallen from his thrown!!! CHRIS is now topping the core with an amazing 45260 points.
It will be really interesting to see if anyone will ever beat the next looming border with 50000 points. Maybe I should set up a competetion or something to make this happen. Anyone interested?
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Submitted on Friday 16th of February 2007 02:38:21 AM
By: Webmaster
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There seems to be a magic limit here being a bit over 43000, where it comes extremely hard, to get only a few more points :) ClAUDIU, do you care to share us some of you secrets?
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Submitted on Friday 09th of February 2007 09:51:26 AM
By: Webmaster
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It looks like CLAUDIU with 43820 points in unbeatable. Who, oh who can defeat the all great CLAUDIU?? Remember, save the sheep, get extra coins, shoot the top aliens get extra coins, shoot coins, get extra points!!
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Submitted on Thursday 01st of February 2007 01:06:54 PM
By: Webmaster
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Finally some news again.
Because of popular request (mr Brite:),
I introduced the joystick play mode.
However it's only tested on an analog joystick till now, and not on a digital. Any input regarding the new joystick mode appreciated..
Ps, nothing to configure, just play!!!
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Submitted on Sunday 28th of January 2007 12:07:01 PM
By: GHK (aka BoL)
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Hi IIQ,
Just downloaded OhNoMoreSpaceInvaders and checked it out... This time it was running ohne probleme! ;-) Very smooth multicolor sprite (remember those dayz?) action. No high score yet (1080 was the best I could do). Maybe if use me joystick? (if there's support). I'll try again later.
Keep up the good work!
(BTW a hefty bill & a friendly letter from my lawyer are on their way for copyright infringement regarding the use of a certain logo designed by a certain person on certain pieces of merchandise!)
(JUST KIDDING!)
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Submitted on Sunday 28th of January 2007 05:16:57 AM
By: Webmaster
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We have two new hiscores since last week, CLAUDIU who tops the hiscores now with a amazing, 43820 and DR DEATH who follows closely with 36940. Has anyone made it to the whitehouse level yet?
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Submitted on Saturday 20th of January 2007 12:25:35 PM
By: Webmaster
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Please don't use any foul language in your name when uploading your hiscores.
If you do, your name will be changed to "UNKNOWN".
Thanks for your understanding. If you dissagree with this, drop me a note, and we can rename your hiscore, to a more suitable name.
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Submitted on Friday 19th of January 2007 03:11:09 PM
By: D.lusion
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Oh by the way, i ordered one of your cool 'oh no more space invaders' t-shirts! i hope it will be cool!
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Submitted on Friday 19th of January 2007 03:02:43 PM
By: D.lusion
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well, at first it was my firewall, then i allowed the game to go online, but still i had the same problem.
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Submitted on Tuesday 16th of January 2007 11:55:27 AM
By: Webmaster
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Hi D.Lusion,
Thanks,
For your problem with saving the hiscores and the delay, it looks like you have a typical firewall problem. Please check if that is the case or not.
/D
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Submitted on Monday 15th of January 2007 12:26:59 PM
By: D.lusion
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Looking good!! very cool graphics.
Found some problems: after entering a highscore, the game hangs for almost a minute, then goes on, uploading a bit slow??
I had a highscore, but it did not appear in the highscore list online! ;-(
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Submitted on Sunday 14th of January 2007 11:18:02 AM
By: Webmaster
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Recommended MP3 songs for playing:
Joachim Garraud - Space Invaders Are Back.mp3
Aqua - Space Invaders.mp3
Arctic Monkeys - Space Invaders.mp3
Keoki - Space Invaders.MP3
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Submitted on Saturday 13th of January 2007 09:30:41 AM
By: Webmaster
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-Attempt to fix "lost in space" bug
-Made a few extra level backgrounds
-Implemented sheep-napping level
(second level)
-Added MP3 support, you are now able to integrate you favourite
Songs with the game. See readme file for details.
Attention: I still want to add some music just for this game, but am still hunting music artists, if you are a musician and
feel interested, please contact me
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Submitted on Wednesday 10th of January 2007 02:25:20 PM
By: Webmaster
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Finally the Online-HiScore Update, if you download the game now, you can add you name to the online hall of fame (see top right of this webpage)
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Submitted on Sunday 07th of January 2007 03:19:55 PM
By: Webmaster
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Particles are now bugfree tested and confirmed. Game is now fully playable, however not 100% finished yet. If the game does not work on your machine, or you have any ideas on how to improve it, please leave a comment.
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Submitted on Thursday 04th of January 2007 10:30:55 AM
By: Webmaster
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Update
-Rewritten star routines, should now be bugfree finally! Also tested it on another machine, and the illegal memory problem seems to be gone. Please inform me if it still exists
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Submitted on Tuesday 02nd of January 2007 03:29:10 PM
By: Webmaster
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Update
-Added coins
-Tweaked difficulty
-Added laser
-(hopefully)fixed illegal memory address problem
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Submitted on Tuesday 02nd of January 2007 05:35:30 AM
By: Webmaster
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To all who tried this game, and it did not work, please try once more.
You can now select different graphics drivers (using the config.bat), and different gfx modes.
As well you can now played windowed, and disable the particles.
Any input greatly apreciated!
/D
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Submitted on Tuesday 02nd of January 2007 05:33:40 AM
By: Webmaster
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-Added functionality to go to lower screen depths, when not enough video memory exists.
-Using 75% les video memory for the backgrounds
-Added configuration
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Submitted on Friday 29th of December 2006 05:31:35 AM
By: JohnDohn
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Bug Invaders ? ^^
Invalid memory address.
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Submitted on Wednesday 27th of December 2006 05:05:36 AM
By: Webmaster
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A little about some known problems:
1. When you start tthe game, sometimes the first time, it does not work. The screen is black, and nothing happens. Solution, kill it with the task manager, and try again. I am working on this problem, so it is planned to be fixed in the next release.
2. May not run on all graphics cards. This has to do with what display modes, and how much memory your gfx card has. I allready have a routine to improve, so it will work on more cards, but I have to incorperate it into the game. Please give me feedback if it doesnt work on your computer, with as many details on what happened, and your hardware configuration as possible.
3. When you played the game, and you lost all your lifes, you would die, and start a new game without knowing. This has allready been fixed in the current download.
4. Miscelanious things, that are simply not yet implemented. Such as highscore, options, no music yet, joystick support etc... You are welcome to mention them to me, but they are probably on my todo list allready.
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Submitted on Wednesday 20th of December 2006 03:20:59 PM
By: Webmaster
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Hi all,
I made a small update,
Fixed, powerupbar problem
Fixed, gameover problem
Increased difficulty
Added second Power Up
Added power up visibility
/D
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